Think of a game you like. Any game. Then think of all the things you learnt while playing that game. Big or small, useful or useless it doesn’t matter; what matters is that you learnt something. This is why I believe that games are a great way of communicating ideas. And these are my thoughts on how.
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This is the third episode where the members of the #CrastinaHub are presenting themselves and their important contribution to the new wave of science communication.
- Announcing the winners in The Crastina Science Haiku Competition 2016 - May 23, 2019
- The Little Book of Neuroscience Haiku – an educational book about the brain - May 20, 2019
- Science to Poetry and Back – a reflection by Ushashi Basu - May 13, 2019
- The Crastina Column: Put back the “I’ in science – a poetical plea - April 24, 2019
- Kolisa Yola Sinyanya, Cape Town: ‘I won their hearts with SciComm!’ - March 21, 2019
- Global Lab – building Ghana’s open science and innovation community. - February 25, 2019
- TCC in Nairobi teaches effective communication to scientists - January 25, 2019
- The beginning of a new era: science communication in Africa - January 13, 2019
- TAP helps prospective students choose dream university - January 4, 2019
- Meet Sarang Park – manager of @IAmSciComm - September 28, 2018