Think of a game you like. Any game. Then think of all the things you learnt while playing that game. Big or small, useful or useless it doesn’t matter; what matters is that you learnt something. This is why I believe that games are a great way of communicating ideas. And these are my thoughts on how.
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This is the third episode where the members of the #CrastinaHub are presenting themselves and their important contribution to the new wave of science communication.
- Agile Science student project at Brussels Engineering School ECAM: “We can’t wait to try it again!” - August 28, 2020
- Create an infographic in the Lifeology SciArt Infographic Challenge - June 16, 2020
- Adam Ruben – The scientist that teaches undergraduate students comedy - March 27, 2020
- Sam Gregson, Bad Boy of Science: “Comedy helps to bridge the gap” - March 10, 2020
- The Coolest Science Merchandise of 2019 - December 16, 2019
- Science Media Centre (UK) offers guide on dealing with online harassment in academia - November 26, 2019
- Agile project management taught to students and researchers at Karolinska Institutet - September 20, 2019
- Stefan Jansson: Improve your credibility! (Crastina Column, September 2019) - September 6, 2019
- The People’s Poet: Silke Kramprich, tech communicator - August 31, 2019
- Coworking Mornings help London SciCommers being more productive - August 17, 2019